-- GENERATED SPELL FOR [Blood Elf Scout] --


function spell0_16521(pUnit, Event) --@Faerie Fire,n/a--
pUnit:FullCastSpellOnTarget(25602,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_16521', 22000, 1)
end

function Sorts_16521(pUnit, Event)
local choix_sorts_16521 = math.random(0, 0)
if choix_sorts_16521 == 0 then
pUnit:RegisterEvent('spell0_16521', 1, 1)
end
end

function mob16521_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_16521', math.random(1500, 3000), 1)
end

function mob16521_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob16521_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob16521_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(16521, 1, 'mob16521_Action')
RegisterUnitEvent(16521, 2, 'mob16521_Leave')
RegisterUnitEvent(16521, 3, 'mob16521_Kill')
RegisterUnitEvent(16521, 4, 'mob16521_Die')
